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Showing posts with label PSN. Show all posts
Showing posts with label PSN. Show all posts

Monday, August 26, 2013

Announcement to all Grand Theft Auto gamers!

According to IGN, you can pre-order Grand Theft Auto V AND get another Rockstar title 75% off via PSN.

It has also been confirmed that you can get the game on Sep. 17 on midnight pacific time, BUT YOU WON'T BE ABLE TO PRE-LOAD!

Get more info here.

Saturday, April 13, 2013

Payday 2 is coming!



Payday: The Heist was an intense action, bank robbing shooter that gave us "normies" the chance to let loose out our dreams of becoming outlaws without the risk. It’s smooth online play had badass co-op mechanics and enough generated content to make every job feel new (ahhhh). Still, for all its tight gameplay and RPGness, The Heist felt sort of a model for something larger...much larger. Enter: Payday 2.

Announced in Feb 2013, Payday 2 might look to upgrade on Overkill Software's 4-player rob and shoot formula. The studio guarantees it'll keep faithful to its origins but, from what I heard it'll add a brand new character progression system, new classes, skill upgrades, and crazy ass gameplay. I hope all this is true because if I play Diamond Heist one more time, I think I'm going to lose it!

Sunday, March 31, 2013

Need some new raid gear for Borderlands 2?

I have level 50 conference calls, infinities, quasars, slayer of terramorphous mods for assassins and commandos, and the Level 49 Bee.

Contact me at djcire956@gmail.com for stats and elementals. I'm are accepting any legendary gear and skins/heads for commando/mechromancer classes (or site donations ;D). If you need cash for your slot machines I can get you 2 mil to your character.

PS3 only. PSN is CireWire.

Thursday, January 24, 2013

Call of Duty Modern Warfare 4??

According to source, voice work is already starting on a title nicknamed "Call of Duty 2013," which can be a part of the Modern Warfare story arc. The game is slated for a 2013 launch date. I've got to assume that this title is really Modern Warfare Four, which it'll follow the currently established biennial release cycle that the series has controlled for over 1/2 a decade so far.

Sunday, December 23, 2012

Hitman:Absolution shows that 47 still got it!

Ahhh! Hitman:Absolution, the latest sequel to the Hitman franchise, has been in development for a long time and with good reason. The entire gameplay got overhauled with new mechanics with the new engine, Glacier 2. I was a little skeptical at first about it since I was so used to the older games, but it really showed that it didn't give a damn about Blood Money or Contracts and I applaud them for that. I completely forgot about them once I started playing Absolution. (I don't want to mention spoilers because you really need to play it)

The combat now emphasizes Agent 47's hand-to-hand skills (he knows martial arts, who knew?!), his firearm skills such as his insane accuracy and shooting speed, his ability to blend in with crowds, and his killing ingenuity.

They even added a Instinct mode, which is pretty much 47's version of Batman's Detective mode (Batman Arkham Asylum or City) or Altair/Ezio/Connor/Desmond's Eagle Vision (Assassin's Creed I to III). It pretty much puts all of his training into use in this mode because this is when he finds his target(s) and plans out his kill or escape route.

Online is really sick! I have to say this was my favorite part of the whole game besides the storyline. They have what's called Contract mode. This is what's really exciting! You can make your own assassination contract using any target you want, any disguise you want, any weapon you want, and then you put it on the Hitman server then just watch the other players try to complete your contract.

This game really stands out from the rest and it is really worth the time and effort. Hitman:Absolutin doesn't have you play as Agent 47, you ARE 47.