Showing posts with label video. Show all posts
Showing posts with label video. Show all posts
Tuesday, November 5, 2013
BF4 players you are safe!
Yesterday, DICE released an update for players on ALL platforms (including PC) to fix the oh so annoying server crashes. The crash usually erased all progress of your matches, so any unlocks are pretty much bye-bye. They haven't mentioned any other fixes other than the server crashes, so if you are still experiencing any freezing/crashing, don't fret DICE is on the case!
More reviews coming!
I was planning on releasing some reviews for the site, but NaNoWriMo came along and well I've been writing my novel like a madman.
After I complete this endeavor, I will continue on establishing this site a as video game and film review spot aside as a blog.
I'm hoping to gain more contacts to have more reviews out.
Friday, October 25, 2013
Changes coming!
I hope you saw the banner!
Yes, it means changes are coming! I recently had to stop comic lettering and design services to focus solely on writing. I am doing my last freelance project next month then I'll be writing full-time.
Reason is, well, as a writer a lot of doors have opened for me from films to video games, so I'll be so tied up my day job won't be able to please me! Muwahaha!! Cue lightning!
I just finished writing 2 games (that's all I can say) for 2 developers and assisting a third. Recently I finished a short story that will lead to a novellete/novella/novel (depending on how the story ends).
Now the number one reason is...FILMS!
I am in the process of pitching a film treatment that I did earlier this month. I recently got an email response from the agency saying some nice things about it, just one correction needed. So good things are coming to this poor sap!
Don't comics are still coming hence the Dreaded Sushi name. By 2014, my new comic series and book will be out.
So no more designs, lettering, and other things because I have kids and a wife that needs me and writing is something that does mean a lot to me.
Thanks to my readers, you guys officially made this happen!
Thursday, September 26, 2013
Need a new game?
You can check out Proteus is a game about exploring in a dream-like island where you can manipulate a soundtrack of your surroundings.
Tight on cash? Its cool you can pay what you want! $1 why not or a billion even better! 10% will go to charity, so you're doing it for a great cause. Just click here to check it out!
Tight on cash? Its cool you can pay what you want! $1 why not or a billion even better! 10% will go to charity, so you're doing it for a great cause. Just click here to check it out!
Sunday, July 21, 2013
More Than Comics Plus!
A small business named, More Than Comics Plus, is aiming to transition their store from eBay to their website domain for an eShop/Blog. They need to cover the costs of the servers, web developers, graphic artists, and new inventory hence the crowd funding campaign. They offer some awesome incentives like rare mangas and a laser cel of the Tekken series. I say this has potential to become a juggernaut of rare items.
Click here to share/back this campaign!
Click here to share/back this campaign!
Wednesday, May 15, 2013
Busy months are just getting busier!
Sorry for the lack of updates my fellow gamers, readers, and anime watchers. I've been working on overhauling my entire line of work. I just wanted to let you guys know that I will be putting Sato on an hiatus. Now that doesn't mean I'm not working on anything else!
I've been working on a buttload of scripts for the origin story of my newest hero whose name will be not stated until I complete it and get it ready for pre-order aka crowdfunding such as kickstarter and indiegogo. On top of that I'm working on 2 graphic novels. One for mature readers and another for teens and up, which will be my first priority of the graphic novels. I also will be compiling the scripts for a script book, so you new writers and/or artists can get a glimpse at how I work. The webcomics obviously have not been updated for a long while. I'm sorry but the demanding workload for my writing and lettering has been hectic. I'm hoping to begin AOAT once again when I have a chance to breathe.
I'm also STILL working on my novel/novella/novellete I have no idea how long it's gonna be so why not put all the formats.
So I've been busy so I'm sorry again for the lack of updates. I'll be trying to deliver some good reviews, videos, and trailers soon.
P.S. I also began opening a Yu-Gi-Oh! card shop via eBay, so any of you duelists in need of cards visit my card shop.
I've been working on a buttload of scripts for the origin story of my newest hero whose name will be not stated until I complete it and get it ready for pre-order aka crowdfunding such as kickstarter and indiegogo. On top of that I'm working on 2 graphic novels. One for mature readers and another for teens and up, which will be my first priority of the graphic novels. I also will be compiling the scripts for a script book, so you new writers and/or artists can get a glimpse at how I work. The webcomics obviously have not been updated for a long while. I'm sorry but the demanding workload for my writing and lettering has been hectic. I'm hoping to begin AOAT once again when I have a chance to breathe.
I'm also STILL working on my novel/novella/novellete I have no idea how long it's gonna be so why not put all the formats.
So I've been busy so I'm sorry again for the lack of updates. I'll be trying to deliver some good reviews, videos, and trailers soon.
P.S. I also began opening a Yu-Gi-Oh! card shop via eBay, so any of you duelists in need of cards visit my card shop.
Monday, April 15, 2013
Need some help in your Bioshock Infinite playthroughs?
I like to thank The Media Cows for their gameplay walkthrough of Bioshock Infinite. Make sure you subscribe to their channel for more of the latest walkthroughs of your favorite games!
Saturday, April 13, 2013
Payday 2 is coming!
Payday: The Heist was an intense action, bank robbing shooter that gave us "normies" the chance to let loose out our dreams of becoming outlaws without the risk. It’s smooth online play had badass co-op mechanics and enough generated content to make every job feel new (ahhhh). Still, for all its tight gameplay and RPGness, The Heist felt sort of a model for something larger...much larger. Enter: Payday 2.
Announced in Feb 2013, Payday 2 might look to upgrade on Overkill Software's 4-player rob and shoot formula. The studio guarantees it'll keep faithful to its origins but, from what I heard it'll add a brand new character progression system, new classes, skill upgrades, and crazy ass gameplay. I hope all this is true because if I play Diamond Heist one more time, I think I'm going to lose it!
Friday, January 25, 2013
Saturday, December 8, 2012
Need a flashback?
So I don't know if you have heard about this new reboot for Tomb Raider. Well I checked out some of the screenshots and I have to say "WHOA!". The developers pretty much got the old games and burned them in a furnace to power up their sexy new systems because they apparently want to be eco-friendly (I assume).
Any who, this game according to the developers, Crystal Dynamics, is to reconstruct the origin of the main character, Lara Croft, as to why she is such a badass. The entire game will evolve her from your average person to the wounded animal hiding in the corner to the no-holds-barred woman we all know and love, but at what cost?
Don't expect any original gameplay from the old titles. Crystal Dynamics overhauled the whole gameplay as well.
The game will be released for the Windows PC, Xbox 360, and the Playstation 3. Release date as of today is March 5, 2013.
Any who, this game according to the developers, Crystal Dynamics, is to reconstruct the origin of the main character, Lara Croft, as to why she is such a badass. The entire game will evolve her from your average person to the wounded animal hiding in the corner to the no-holds-barred woman we all know and love, but at what cost?
Don't expect any original gameplay from the old titles. Crystal Dynamics overhauled the whole gameplay as well.
The game will be released for the Windows PC, Xbox 360, and the Playstation 3. Release date as of today is March 5, 2013.
Wednesday, November 14, 2012
Flyer design special!
All weekend long I'll be doing flyer designs at 50% off, so if you have a club event, concert, sale, video game tournament, card game tournament, etc hit me up at djcire956@gmail.com and let's get started!
Monday, November 12, 2012
Sunday, November 11, 2012
Move over True Crimes and GTA!
The developers of Modnation Racers (United Front Games) and the creators of Final Fantasy and Kingdom Hearts (Square Enix) bring you, Sleeping Dogs.
Sleeping Dogs takes you to the gritty streets of Hong Kong as Wei Shen, a undercover cop whose mission is to infiltrate the Sun On Yee triad organization.
So I began the game first by euphorically falling for the free running aspect of the gameplay, which by far kept me on my toes (so to speak) then after the cutscene I started doing some quickie missions to get familiar with the entire game itself. I have to say I was impressed with the hand to hand combat because it WILL unleash your inner GOD OF WAR with counters, special moves and combos. You have a lot of enviromental attacks to choose from that I don't even think I found all of them.
The driving was pretty cool other than driving on the other side of the street and the stunt jumps I was able to keep myself a bit entertained.
BUT the gunfights were another story. You can do human shields, slide over bars in slo-mo as well as jumping but unfortunately... (Spoiler!) I didn't get the guns until almost the last section of the game and the only way to get a gun before then was to disarm a police officer or check a trunk of a police car. The only way to do that was to gain the abilities which can only be gained by playing FURTHER into the game. Don't think once you got the gun its yours to keep because once you run out of ammo or enter/exit a mission that gun you cherished oh so deeply for will be gone in a snap!
Overall, I think the game is unique in terms of action, the customization is pretty awesome, the DLC is to die for, and the replayability is there, but I won't be hooked on it.
Overall: 4/5
Replayability: 3/5
Story: 4/5
Gameplay 4.5/5
Sleeping Dogs takes you to the gritty streets of Hong Kong as Wei Shen, a undercover cop whose mission is to infiltrate the Sun On Yee triad organization.
So I began the game first by euphorically falling for the free running aspect of the gameplay, which by far kept me on my toes (so to speak) then after the cutscene I started doing some quickie missions to get familiar with the entire game itself. I have to say I was impressed with the hand to hand combat because it WILL unleash your inner GOD OF WAR with counters, special moves and combos. You have a lot of enviromental attacks to choose from that I don't even think I found all of them.
The driving was pretty cool other than driving on the other side of the street and the stunt jumps I was able to keep myself a bit entertained.
BUT the gunfights were another story. You can do human shields, slide over bars in slo-mo as well as jumping but unfortunately... (Spoiler!) I didn't get the guns until almost the last section of the game and the only way to get a gun before then was to disarm a police officer or check a trunk of a police car. The only way to do that was to gain the abilities which can only be gained by playing FURTHER into the game. Don't think once you got the gun its yours to keep because once you run out of ammo or enter/exit a mission that gun you cherished oh so deeply for will be gone in a snap!
Overall, I think the game is unique in terms of action, the customization is pretty awesome, the DLC is to die for, and the replayability is there, but I won't be hooked on it.
Overall: 4/5
Replayability: 3/5
Story: 4/5
Gameplay 4.5/5
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